﻿using System;
using System.Collections.Generic;
using System.Text;
using Z2.Scripting;

namespace Z2.Core
{
	public class MapScript : IScriptBase
	{
		private World m_world;

		protected MapScript()
		{
		}

		public World World 
		{
			get { return this.m_world; }
			set { this.m_world = value; }
		}

		#region IScriptBase Members

		public virtual void Initialize()
		{
		}

		public virtual void Entry()
		{
		}

		#endregion

	}
}
